Wishlist Buried Spirits on Steam!
A minesweeper game where you can use your magical abilities to deal with pesky odds. Save your concentration resource to speed up the process or get rid of tiebreakers. Mine your way through without disturbing the spirits.
The mine is haunted by all the lost souls that were buried there. It will take a toll on your sanity to stay in these tunnels for too long, and it's difficult to stay focused on your task when your mind is being clawed at. Good thing you know how to handle those spirits!
With your sanity decreasing by the second, you can't afford to waste time with obvious mining that will drain your focus and put you at risk of making speedy mistakes. Use your Cascade spell to speed up the trivial mining!
Do not let probabilities ruin your progress. Use your Seer spell to remove bad luck out of the equation!
Dig through the mine, clear increasingly difficult levels. Use your powers to get obstacles out of the way.
The odds are in your favor now. You are the minesweeper. Do not let the mine sweep you!
Wishlist Buried Spirits on Steam!
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Steam link. Wishlist the game and check out the demo here! |
Buried Spirits is the first game I released on Steam, but it was not the first game I tried to make.
The story behind it starts with the 10 years I spent losing my soul as an office drone working a stressful job. At first I wanted to make a game that satires this kind of stressful office life.
The idea was to make a clicker game where you are in an office, and you have tasks to complete by repeatedly clicking them before their deadlines. And the office environment was doing everything to distract you and make you mad, with phones ringing, coworkers picking up the phone and talking to clients, which added even more tasks and deadlines to complete!
In that game, the player could use their computer to complete their tasks. And since I wasted so many work hours playing Minesweeper at my job, I saw it fit to include a minesweeper minigame in that pc.
That was the birth of Buried Spirits!
And later when I was reaching the end of the game's development I realized two things.
First, I had troubles tying everything up together because of my inexperience making games, I wasn't sure how to tie all the mechanics and gameplay loop together to make a fully finished game I could release. I needed to go for something smaller and easier, more achievable.
Second, is that I just could not stop playing my Buried Spirits minigame when I was testing it. So I went and made it into a full game instead! Thus, came to be the Buried Spirits Minesweeper game :)
Have some screenshots of that office game, maybe one day I'll pick it up again and finish it!









